The Collector


You and your friends have been summoned to meet investigators at the abandoned morgue for questioning. Upon your arrival you notice there are no signs of the investigators, only a mysterious lady dressed as a child. She lured you into her trap!!!!! You have 60 minutes to escape or become part of her collection.

Poison Plum Lab 257


As an FBI agent you and your team are called to Plum Island lab, an animal disease research facility, to investigate Dr Phillip Doxy, a veterinarian. You find the doctor has disappeared along with a vial of a deadly virus. You discover he planted a bomb in the lab! You have one hour to find the bomb and disarm it! Can you find it in time before he releases his deadly research on the world?

Houdini's Workshop


Houdini, the world’s greatest escape artist and famous magician, made a pact with his wife Bess to try and make contact from beyond the grave upon his death. They also set a deadline by which they would give up and Bess was to move on with her life. As the hour approaches for the deadline, you and your friends are their last hope. You have one hour to discover the final item so that Bess may make one last attempt to contact her beloved husband.

The Blood Inn


You and your friends have received a mysterious invitation to spend a night at the historic Blood Inn. Once you arrive you find the Inn abandoned except for the mysterious butler whose incoherent ramblings warn you, “GET OUT, the Inn is haunted!” Suddenly, the door slam shut behind you. You find yourself trapped inside the evil core of the house with only 60 minutes to escape before the spirits awaken.